Animator – Gaming

  • Game Period
  • Aug 01, 2017
Full time Information Technology

Job Description

Key Skills


Maya or 3DS Max, layout,  Animation,  visual vocabulary

Job Description


To Produce the Animation of the assigned shots in highest quality and meeting the internal quotas/targets.

  • Add value to the shots animated after discussing with the superiors
  • Should be able to implement retakes\feedback as per client/supervisor's requirement
  • Must invest time to understand and follow the internal workflow/production pipeline.
  • To work closely with lead animators/supervisors/Creative Director for directions. Participate actively in training activities and resolve doubts without delay.
  • To remain up-dated with the latest Animation workflows through self learning and interaction with seniors
  • Should take up challenging shots, complete them in the highest quality and prepare to move up to the next level


  • Should study animation physics and advanced facial animation
  • Good knowledge of 3D software - Maya or 3DS Max
  • Should develop a solid Animation visual vocabulary
  • Should start to study advanced quadruped and facial Animation techniques
  • Should be creative and must have the ability to expand and adapt to the directions/changes as and when required.
  • Should possess good knowledge about the various principles of animation, lip-sync, layout, MOCAP and clean-up.
  • Must have the ability to communicate creative and technical doubts/thoughts/ideas to the Superiors.
  • Should be able to thrive in a intense pressure situation.
  • Must have a positive “can do” attitude, and willingness to learn
  • Attention to details is essentials
  • Should be a team player
  • Should be open minded and a fast learner
  • Reasonable acting skills

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